I am a 3D Hard-Surface Artist that specializes in photo-realism. I strive to always create detailed props and architecture that pushes visual art direction while enhancing game-play. I've most recently had the pleasure of being a part of Call of Duty: Modern Warfare as a 3D Artist. Prior to that I had the privilege to work on Destiny 2: Forsaken as a Palette Artist and Armored Warfare as a Junior Vehicle Artist. I also have a credit on The Outer Worlds where I briefly created assets during pre-production. Contact me at firstname.lastname@example.org.
I create and direct mobile games.